Hud V2
Refunds subject to our Terms & Refunds Policy
Advanced customisable FiveM HUD β drag-and-drop edit mode, 25+ status styles, car / bike / boat / aircraft speedometers, custom minimap & voice, notifications, progress bars, vehicle control menu and admin permissions for ESX, QBCore & QBOX.
The script supports many resources out of the box - full list lives on our documentation page. It's also fully customisable; need a resource that isn't on the list? Reach out to support.
Supported languages
Complete customisable HUD pack with modern NUI, presets and per-player saved layouts.
Move, scale and snap every HUD layer on a clean editor grid without leaving the game.
25+ badge styles β circular, square, hexagon, slant, card and glow / ring / fill variants.
Modern, Modern Pro, Sport, Minimal and Minimal+ vehicle gauges with RPM, fuel and alerts.
Immersive bike computers, boat panels and analogue or digital aircraft instruments.
Square or rounded masks, street labels, heading, GPS helper and voice-on-map placement.
Multiple meter styles with talk / radio states and map or dock placement.
Chip, bar and clean notify styles plus panel, slim and boxed progress bars.
In-game panel for engine, doors, windows, seats and extras with style options.
Job, money and ID readouts plus a clean weapon / ammo HUD.
General, status, vehicle, minimap, voice, notify, progress, layout and performance modes.
Server defaults, locked sections, forced components and grade-safe menu access.
Ship branded defaults for new players and paste full settings JSON when needed.
Auto-detects ESX, QBCore and QBOX with status, voice, fuel and seatbelt integrations.
Requirements
- ESX, QBCore or QBOX Frameworks
About Hud V2
OP HUD V2 is built for FiveM servers that want a modern, fully customisable interface β not a fixed overlay players have to live with. From the first login, every component can be moved, scaled and styled: status rings, speedometers, minimap chrome, voice meters, notifications, progress bars, weapon readouts and player info.
The in-game settings menu covers general performance, Player HUD styles (25+ badge variants), car / bike / boat / aircraft panels, minimap shape and street labels, voice placement, notify and progress styles, plus a vehicle control menu for doors, windows and extras. Layout presets and raw JSON defaults let owners ship a branded start layout, while per-player KVP saves keep everyoneβs setup intact.
Vehicle HUDs go beyond a single speedo β Modern, Modern Pro, Sport, Minimal and Minimal+ car styles, immersive and mini bike computers, realistic and modern boat panels, and analogue or digital aircraft instruments with altitude, heading and landing-gear tells. A GPS navigation helper and seatbelt / fuel / engine alerts keep drivers informed without clutter.
Staff get admin tabs for server-wide default settings and granular player permissions β lock sections, force components, and control who may open the menu or editor. Edit mode snaps layers to a clean grid so designers can build a unique HUD in minutes.
Supporting ESX, QBCore and QBOX with automatic status, voice, fuel and seatbelt integrations (plus standalone), OP HUD V2 is a premium foundation for any roleplay server that cares about UI polish.
